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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
291
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Posted - 2013.05.09 18:33:00 -
[1] - Quote
I love the new gate transition, but a slight problem. The computer seems to stutter a little during the actual transition. I'm not sure if this is related to graphics or lag. I have a Nvidia GT 650M. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
292
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Posted - 2013.05.09 19:16:00 -
[2] - Quote
Kind of annoying that the interface is minimised everytime you go through a gate. I like it overall but if the interface could remain, even if only static so you can still read it and not interact with it, then it would be much better. Either that or reduce the animation length if that is not possible. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
293
|
Posted - 2013.05.09 20:20:00 -
[3] - Quote
Logan LaMort wrote:You know I'd wager that a lot of people who have a problem with the jump effect is because of the UI disappearing, it's a very noticeable transition and completely focuses your attention on the whole animation.
Yes pretty much this. I prefer the new system transition even though is it annoying losing the UI. Losing the UI for the duration of the jump is a pretty big hit to take though and I'm sure most people will get very annoyed at this.
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
296
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Posted - 2013.05.09 21:55:00 -
[4] - Quote
I noticed when jumping through a WH the camera centres on the WH before jumping. Would be awesome if you could actually go down the wormhole tunnel as you do with the SG's.
I'm getting used to losing the interface now, but I reckon theyre will be a lot fo complaints until people get used to it.
Also, I had a bug where there seemed to be some lag and I was stuck in the transition for about 15 seconds. Was a pretty awesome bug actually. :) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
297
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Posted - 2013.05.09 22:14:00 -
[5] - Quote
Just found out you can still continue to type even when the overview is invisisble and the text will be there when the interface re appears. So that is pretty nice actually. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
301
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Posted - 2013.05.10 04:19:00 -
[6] - Quote
You sound like a load of old codgers complaining of motion sickness and loud noises. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
301
|
Posted - 2013.05.10 04:23:00 -
[7] - Quote
As the other poster said. You couldn't actually interact with the interface in the current build anyway. In the new build you can actually continue to type and it will work even though the interface is hidden. I think once people are used to it will just become normal.
Also you can always switch to the star map when travelling if you find the motion sickness and loud noises too much. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
301
|
Posted - 2013.05.10 06:20:00 -
[8] - Quote
Caljiav Ocanon wrote:Rebecha Pucontis wrote:
Also you can always switch to the star map when travelling if you find the motion sickness and loud noises too much.
Or just make it so the camera doesn't act like a ******** bull in a glass walled china shop. The camera faces towards the stargate and the proceeds down the warp tunnel. I can't understand why this is causing people motion sickness. I mean seriously, don't ruin this for everyone else with these silly complaints. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
305
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Posted - 2013.05.10 20:03:00 -
[9] - Quote
CCP Sisyphus wrote:We read over this feedback, and some of it made sense.
[list]
We're planning on making some changes to the camera sweep on system entry for sure.
Disappointing to be honest. I had a feeling this really nice jump animation would be dumbed down for all the wet blankets complaining of motion sickness. As a medical professional even said on another thread, it is almost impossible to get motion sickness from the camera panning like that.
The camera panning is actually part of the coolness of the effect as it feels as though you are really being sucked into the stargate which is great. What is more important CCP? Seeing this new effect will probably attract loads of new players when they see how cool eve looks.
CCP Sisyphus wrote: There is also some more work to being done on optimizing the system loading, which should help the stutter in the jump tunnel.
Great. I was worried that I had some problem with my system. I was getting a constant stutter towards the end of the jump animation. Would be great if that is smooth.
Kind of sad this cool animation is being nerfed already. :( |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
305
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Posted - 2013.05.10 20:06:00 -
[10] - Quote
Johan Toralen wrote:But CCP doesn't have to tone done the effect. A simple menu option to disable it (replace with black screen) and the problem is solved. Try F10
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
306
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Posted - 2013.05.10 21:43:00 -
[11] - Quote
Alvatore DiMarco wrote:Rebecha Pucontis wrote: The camera panning is actually part of the coolness of the effect as it feels as though you are really being sucked into the stargate which is great.
He's not talking about the effect where the camera lines up with the exit gate when you start a jump. He's talking about the big camera sweep once you've landed in the new system, where the camera pans around to show the stargate you just entered through. That part is a bit annoying after 15-20 jumps. Really?
CCP Sisyphus wrote:We read over this feedback, and some of it made sense. We're planning on making some changes to the camera sweep on system entry for sure. I agree perhaps the exit camera could improve by transitioning to where it last was before the jump effect. But due to all the whining CCP are now nerfing the entry effect which is one of the most awesome parts of the animation. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
306
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Posted - 2013.05.10 22:55:00 -
[12] - Quote
Ashlar Vellum wrote:stuff Was it too difficult to read the post I wrote just above yours? Re read what CCP has actually said they will do and how it differs from you just wrote.
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
306
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Posted - 2013.05.10 23:58:00 -
[13] - Quote
Ashlar Vellum wrote:Rebecha Pucontis wrote:Ashlar Vellum wrote:stuff Was it too difficult to read the post I wrote just above yours? Re read what CCP has actually said they will do and how it differs from you just wrote. CCP Sisyphus wrote:We read over this feedback, and some of it made sense. We're planning on making some changes to the camera sweep on system entry for sure. Highlighted it in bold there for you just in case you fail at reading again. ^ So you don't really know what they actually going to do and still whine about dumbing down. Ok, do not stop your whining then.  Hold on one second, I'm not the one whining here. So just chill yourself before throwing out those accusations. It is other people whining that the transition was making them dizzy. I'll be disappointed if they do dumb down the animation though as it quite clearly states that what they intend on doing in the quote above. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
308
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Posted - 2013.05.11 01:36:00 -
[14] - Quote
Alvatore DiMarco wrote:The jump effect is easily broken into three pieces. These pieces are, in order:
- System Exit - This is where your camera centers on the stargate and lines itself up with where you're going.
- System Transition - This is the grey and flashing "hyperspace tunnel" effect.
- System Entry - This is when the camera exits the hyperspace tunnel, zooms in on your ship and then sweeps around to aim at the stargate you just came in through.
List item #3 is what they are talking about. System entry could have multiple meanings so it is hardly as clear cut as you point out. System entry could mean entering the star gate into a new system or as you suggested.
Personally I hope they don't touch the entry to the stargate part, the first phase.
Also as the poster above said, people who are getting motion sickness are complaining about the whole animation. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
313
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Posted - 2013.05.12 03:56:00 -
[15] - Quote
Utremi Fasolasi wrote:System entry, at the destination - not gate entry in the start system.
LTR. Entry can mean either entry to the stargate, or exit of the stargate. So can be interpreted both ways correctly. A more correct terminology would be to use the word stargate in place of system, as that way there can be no incorrect interpretation. So i'd suggest you learn to write coherently instead of blaming others for not being able to read. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
313
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Posted - 2013.05.12 05:43:00 -
[16] - Quote
TurAmarth ElRandir wrote:Rebecha Pucontis wrote:Disappointing to be honest. I had a feeling this really nice jump animation would be dumbed down for all the wet blankets complaining of motion sickness. As a medical professional even said on another thread, it is almost impossible to get motion sickness from the camera panning like that.
Kind of sad this cool animation is being nerfed already. :( Huh, so when my wife played Decent with me and got motion sick and threw up, she was lying? Fat damn lot YOU (and your supposed Dr) know... Of ALL the posts here you are like mebbe one of 3 who like it just the way it is. Glad you do, the vast majority of us DON'T. And that is what this forum is for, problems and resolutions... you know, feedback. The camera zoom & pan should be optional, the hub fade out should be optional. This was from a medical professional in another thread who claimed this. And I agree, if your throwing up then I would guess it is more the result of an underlying medical condition. You should get your wife checked out. Now stop being such a wet blanket and HTFU.
Shesh, its like listening to a whinging and barely coherent old codger reading your posts above. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
313
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Posted - 2013.05.12 05:46:00 -
[17] - Quote
Octoven wrote:For those of you who are having motion sickness issues, its probably from the end of the effect when your cam swing back around to the gate. Ehh I for one could do with out that; however, the one starting the effect, Ive found that I don't notice the effect much if I focus on a stationary object like the gate itself. If you focus on the gate and allow the cam to 'swing' or arc around, it is kinda similar to just orbiting a gate over and over. I know there will never be an option to completely disable the effect, im glad in that case; however, I think an option to disable the tracking cam so that you can just do like a cam cut like you would by looking at an object would help. However, leave the swivel effect in as a default because I really like it.  The thing is, a small vocal minority dislike it and come to complain viciously about it on this thread, but the vast majority like me and yourself will love it, but most of them don't come on the forums to congratulate CCP.
Perhaps tweak the stargate exit camera swivel, but that is more for practical reasons and you dont want to have to keep constantly zooming your camera out every time you jump through a gate. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
316
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Posted - 2013.05.12 10:52:00 -
[18] - Quote
Octoven wrote:[quote=Heimer]It bewilders me to try to understand how a warp tunnel can do nothing to someone for motion sickness but a hyperspace tunnel and a bit of camera tracking makes you throw up... I mean really?
The thing is, some people will literally complain about anything, that's what they do, its like a hobby to them. These are the kind of people that would have probably even complained about something as good as sliced bread.
And also there are some massive exaggerations too. Sorry but I don't believe people who said they threw up because of this effect, your just being ridiculous, and you should feel ashamed.
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